Liri Fluid API

Ripple QML Type

Represents a Material Design ripple ink animation used in various touchable components. More...

Import Statement: import Fluid.Controls 1.0

Properties

Detailed Description

This component is useful for including in Material Design-specific components, which should be implemented using the +material file selector. Eventually this should be upstreamed to QtQuick Controls 2.

For more information you can read the Material Design guidelines.

Property Documentation

centered : bool

Set to true if the ripple should be centered regardless of where the mouse/touch input came from.


circular : bool

Set to true if the ripple is used on a circular component, such as a button in an action bar or a floating action button.


color : color

The color of the ripple. Defaults to black with 12% opacity.


control : Item

Control that that needs the ripple effect.


focusColor : color

The color of the focus ripple. Also used to determine the color of the focus background behind the ripple.

See also Ripple::focused.


focusWidth : int

The width of the focus ripple.

See also Ripple::focused.


focused : bool

Set to true if the component is focused and should display a focus ripple.