25 #ifndef SFML_RENDERSTATES_H 26 #define SFML_RENDERSTATES_H 31 #include <SFML/Graphics/Export.h> 32 #include <SFML/Graphics/BlendMode.h> 33 #include <SFML/Graphics/Transform.h> 34 #include <SFML/Graphics/Types.h> 50 #endif // SFML_RENDERSTATES_H sfBlendMode blendMode
Blending mode.
Blending mode for drawing.
const sfTexture * texture
Texture.
sfTransform transform
Transform.
const sfShader * shader
Shader.
Define the states used for drawing to a RenderTarget.