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UdpSocket.h
1 #ifndef STK_UDPSOCKET_H
2 #define STK_UDPSOCKET_H
3
4 #include "Socket.h"
5
6 namespace stk {
7
8 /***************************************************/
29 /***************************************************/
30
31 class UdpSocket : public Socket
32 {
33 public:
35
38 UdpSocket( int port = 2006 );
39
41 ~UdpSocket();
42
44
47 void setDestination( int port = 2006, std::string hostname = "localhost" );
48
50
53 int writeBuffer(const void *buffer, long bufferSize, int flags = 0);
54
56 int readBuffer(void *buffer, long bufferSize, int flags = 0);
57
59 int writeBufferTo(const void *buffer, long bufferSize, int port, std::string hostname = "localhost", int flags = 0 );
60
61 protected:
62
64
67 void setAddress( struct sockaddr_in *address, int port = 2006, std::string hostname = "localhost" );
68
69 struct sockaddr_in address_;
70 bool validAddress_;
71
72 };
73
74 } // stk namespace
75
76 #endif

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