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Sampler.h
1 #ifndef STK_SAMPLER_H
2 #define STK_SAMPLER_H
3
4 #include "Instrmnt.h"
5 #include "ADSR.h"
6 #include "FileLoop.h"
7 #include "OnePole.h"
8
9 namespace stk {
10
11 /***************************************************/
20 /***************************************************/
21
22 class Sampler : public Instrmnt
23 {
24 public:
26 Sampler( void );
27
29 virtual ~Sampler( void );
30
32 virtual void setFrequency( StkFloat frequency ) = 0;
33
35 void keyOn( void );
36
38 void keyOff( void );
39
41 virtual void noteOff( StkFloat amplitude );
42
44 virtual void controlChange( int number, StkFloat value ) = 0;
45
47 virtual StkFloat tick( unsigned int channel = 0 ) = 0;
48
50
57 virtual StkFrames& tick( StkFrames& frames, unsigned int channel = 0 ) = 0;
58
59 protected:
60
61 ADSR adsr_;
62 std::vector<FileWvIn *> attacks_;
63 std::vector<FileLoop *> loops_;
64 OnePole filter_;
65 StkFloat baseFrequency_;
66 std::vector<StkFloat> attackRatios_;
67 std::vector<StkFloat> loopRatios_;
68 StkFloat attackGain_;
69 StkFloat loopGain_;
70
71 };
72
73 } // stk namespace
74
75 #endif

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