OpenVDB  6.0.0
Public Types | Public Member Functions | List of all members
MergeVoxelRegions< InputGridType > Struct Template Reference

#include <VolumeToMesh.h>

Public Types

using InputTreeType = typename InputGridType::TreeType
 
using InputLeafNodeType = typename InputTreeType::LeafNodeType
 
using InputValueType = typename InputLeafNodeType::ValueType
 
using FloatTreeType = typename InputTreeType::template ValueConverter< float >::Type
 
using FloatLeafNodeType = typename FloatTreeType::LeafNodeType
 
using FloatGridType = Grid< FloatTreeType >
 
using Int16TreeType = typename InputTreeType::template ValueConverter< Int16 >::Type
 
using Int16LeafNodeType = typename Int16TreeType::LeafNodeType
 
using Index32TreeType = typename InputTreeType::template ValueConverter< Index32 >::Type
 
using Index32LeafNodeType = typename Index32TreeType::LeafNodeType
 
using BoolTreeType = typename InputTreeType::template ValueConverter< bool >::Type
 
using BoolLeafNodeType = typename BoolTreeType::LeafNodeType
 

Public Member Functions

 MergeVoxelRegions (const InputGridType &inputGrid, const Index32TreeType &pointIndexTree, const std::vector< Index32LeafNodeType * > &pointIndexLeafNodes, const std::vector< Int16LeafNodeType * > &signFlagsLeafNodes, InputValueType iso, float adaptivity, bool invertSurfaceOrientation)
 
void setSpatialAdaptivity (const FloatGridType &grid)
 
void setAdaptivityMask (const BoolTreeType &mask)
 
void setRefSignFlagsData (const Int16TreeType &signFlagsData, float internalAdaptivity)
 
void operator() (const tbb::blocked_range< size_t > &) const
 

Member Typedef Documentation

◆ BoolLeafNodeType

using BoolLeafNodeType = typename BoolTreeType::LeafNodeType

◆ BoolTreeType

using BoolTreeType = typename InputTreeType::template ValueConverter<bool>::Type

◆ FloatGridType

◆ FloatLeafNodeType

using FloatLeafNodeType = typename FloatTreeType::LeafNodeType

◆ FloatTreeType

using FloatTreeType = typename InputTreeType::template ValueConverter<float>::Type

◆ Index32LeafNodeType

using Index32LeafNodeType = typename Index32TreeType::LeafNodeType

◆ Index32TreeType

using Index32TreeType = typename InputTreeType::template ValueConverter<Index32>::Type

◆ InputLeafNodeType

using InputLeafNodeType = typename InputTreeType::LeafNodeType

◆ InputTreeType

using InputTreeType = typename InputGridType::TreeType

◆ InputValueType

using InputValueType = typename InputLeafNodeType::ValueType

◆ Int16LeafNodeType

using Int16LeafNodeType = typename Int16TreeType::LeafNodeType

◆ Int16TreeType

using Int16TreeType = typename InputTreeType::template ValueConverter<Int16>::Type

Constructor & Destructor Documentation

◆ MergeVoxelRegions()

MergeVoxelRegions ( const InputGridType &  inputGrid,
const Index32TreeType pointIndexTree,
const std::vector< Index32LeafNodeType * > &  pointIndexLeafNodes,
const std::vector< Int16LeafNodeType * > &  signFlagsLeafNodes,
InputValueType  iso,
float  adaptivity,
bool  invertSurfaceOrientation 
)

Member Function Documentation

◆ operator()()

void operator() ( const tbb::blocked_range< size_t > &  range) const

◆ setAdaptivityMask()

void setAdaptivityMask ( const BoolTreeType mask)
inline

◆ setRefSignFlagsData()

void setRefSignFlagsData ( const Int16TreeType signFlagsData,
float  internalAdaptivity 
)
inline

◆ setSpatialAdaptivity()

void setSpatialAdaptivity ( const FloatGridType grid)
inline

The documentation for this struct was generated from the following file: