OpenVDB
6.0.0
|
Classes | |
struct | ComputeActiveVoxelCount |
struct | ConnectNodeMaskSegments |
struct | ExpandLeafNodeRegion |
struct | ExpandNarrowbandMask |
struct | FillLeafNodeVoxels |
struct | FillMaskBoundary |
struct | FindMinTileValue |
struct | FindMinVoxelValue |
struct | FlipRegionSign |
struct | FloodFillSign |
struct | GreaterCount |
struct | GridOrTreeConstructor |
struct | GridOrTreeConstructor< Grid< TreeType > > |
struct | LabelBoundaryVoxels |
Negative active values are set 0 , everything else is set to 1 . More... | |
struct | MaskedCopy |
struct | MaskInteriorTiles |
struct | MaskInteriorVoxels |
struct | MaskIsovalueCrossingVoxels |
struct | MaskSegmentGroup |
struct | NodeMaskSegment |
struct | PopulateTree |
struct | SDFTilesToFogVolume |
struct | SDFVoxelsToFogVolume |
struct | SegmentNodeMask |
Functions | |
template<class TreeType > | |
TreeType::template ValueConverter< char >::Type::Ptr | computeEnclosedRegionMask (const TreeType &tree, typename TreeType::ValueType isovalue, const typename TreeType::template ValueConverter< bool >::Type *fillMask) |
Constructs a memory light char tree that represents the exterior region with +1 and the interior regions with -1 . More... | |
template<class TreeType > | |
TreeType::template ValueConverter< bool >::Type::Ptr | computeInteriorMask (const TreeType &tree, typename TreeType::ValueType iso) |
template<typename NodeType > | |
void | nodeMaskSegmentation (const NodeType &node, std::vector< typename NodeMaskSegment< NodeType >::Ptr > &segments) |
|
inline |
Constructs a memory light char tree that represents the exterior region with +1
and the interior regions with -1
.
|
inline |
|
inline |