Functions to clip a grid against a bounding box, a camera frustum, or another grid's active voxel topology.
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template<typename GridType > |
GridType::Ptr | clip (const GridType &grid, const BBoxd &bbox, bool keepInterior=true) |
| Clip the given grid against a world-space bounding box and return a new grid containing the result. More...
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template<typename GridType > |
GridType::Ptr | clip (const GridType &grid, const math::NonlinearFrustumMap &frustum, bool keepInterior=true) |
| Clip the given grid against a frustum and return a new grid containing the result. More...
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template<typename GridType , typename MaskTreeType > |
GridType::Ptr | clip (const GridType &grid, const Grid< MaskTreeType > &mask, bool keepInterior=true) |
| Clip a grid against the active voxels of another grid and return a new grid containing the result. More...
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Functions to clip a grid against a bounding box, a camera frustum, or another grid's active voxel topology.